![]() Theories state the ability bestowed upon a Relic is a mix of the god it remained near and the personality of the previous owner of the sacrifice. When the Relic felt ready, it would simply vanish to reappear somewhere else on the mountain for a lucky traveler to discover. After lifetimes of this, the object would slowly absorb the magical energy radiating from the gods, thus, transforming into a Relic. These sacrifices would then sit in the presence of a god for decades, even centuries. They take the form of necklaces, jewels, or any other object one may have sacrificed during the Time of Offerings, a horrifying period I am told where chaos reigned and the gods threatened the people of Morta. The origin of these Relics is almost as interesting as their abilities. Some tell me particular Relics can bring someone back from the very brink of death. The spectrum runs from lightening shooting out of one’s fingertips to incredible boosts in vitality and strength. When possessed, an average person can exhibit amazing abilities through the Relic. ![]() These objects posses great power and can be found all over the mountain. I have heard rumors of this crazy phenomenon upon Mount Morta that its residents call Relics. A ripped page from a traveler’s journal lends some insight into the creation of these mysterious objects. ![]() Relics are in-game objects that bestow random and quite often, game-changing abilities to players who thoroughly explore the depths of Mount Morta.
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